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Metagalactic Blitz Ativador Download [portable Edition]

Updated: Mar 17, 2020





















































About This Game Metagalactic Blitz is a sci-fi dodgeball brawler. Choose your fighter, grab your balls and blast your opponents away in this competitive online arena game.Deep dodgeball mechanics that encourage strategic gameplay9 characters with entirely different playstyles5 arenas with unique mechanics1v1 online multiplayerOnline ranked matchmaking1-4 player local multiplayerOriginal soundtrack by 8 Bit CypherZomborg is a slow bruiser, excelling at guarding the middle and soaking up damage.Lt. Justice has fantastic tools for overwhelming, constantly hurling his boomerang shield and backing you into a gravity bomb to set up for a kill.Maxameleon gains the advantage slowly but surely. He can negate attacks while outliving his opponent as they weaken from his poison.To master Zandra, perfect spacing is a must. The tip of her sword is especially deadly; swift and accurate combos allow Zandra to dominate the arena.Discover more characters in game!An abandoned rebel mining operation turned dodgeball arena. This map has more space than usual, but targeting the crystals in the back will cause a section of your opponent’s stage to collapse.Battle it out in the urban district! This arena features tug-of-war style gameplay. Gain ground by pushing your opponent to the edge.A remote alien planet with dodgeball-loving natives. Compete for control of the throwable crystals that they toss out, each having an special on-hit effect.And more in game! 7aa9394dea Title: Metagalactic BlitzGenre: Action, IndieDeveloper:Pixelvex LLCPublisher:Pixelvex LLCRelease Date: 16 Nov, 2017 Metagalactic Blitz Ativador Download [portable Edition] metagalactic blitz This game is great! Really fun with friends and has a lot of depth.. Actually a super fun game, I rate it a solid 10\/10. I hope that more people would come play this game. Very Smash like as well.. Fun couch multiplayer fighting game. Its like smash bros but everyone has dodgeballs!. Fun couch multiplayer fighting game. Its like smash bros but everyone has dodgeballs!. Best dodgeball game. Great game. Patch 0.3 - Juggerbot mode!: Patch daaaaay!Major Changes:implemented a local multiplayer game mode: Juggerbot mode! Best played as a 4 player FFA timed battle. The player that currently holds the Juggerbot gains ridiculous strength! Team up to kill him!reworked map select screen to include match optionsadded option to toggle off hazards/special modesadded option to adjust the number of dodgeballs in a matchadded random map buttontook out these match options: infinite power, instant cooldowns, and unsafe boundaries. If you want these back then speak up, but as far as I know, no one uses them. Not very fun game options. If you have a good idea for other options I'd like to hear them.updated textures and lighting on Geode Junction and Mayhem Mechanicsmade boundary pulse color and wall hit animation color change with current winnerMinor Changes:made character info button a little more obnoxious so that new players notice itmade submenus transparent when not active, to make them less confusingchanged all on/off options to use checkboxesupdated spark particles on dodgebot and the arms in mayhem mechanicsBug Fixes:fixed fatal error that would occur when you turned off bloom and then changed your window modefixed issue with submenus being unselected after alt tabbing outmade music stop immediately when you alt+f4tutorial text fixes. Free to Play plans: Hi everybody! Today we are announcing our plans to switch Metagalactic Blitz to a free to play model, and we are doing this specifically to get people into the online queue. Here are the details:What's for sale?. Patch Notes - V0.4.1: Minor patch tonight, on account of a couple of bugs I found. Also includes a couple of the updates I've made that aren't related to the new map patch.fixed a bug introduced by the last patch, where a caught ball sometimes couldn't be thrownfixed a bug where polly's fist could teleport you over boundariesadded secret freelook mode - hold Back(gamepad) or Backspace(keyboard) while unpausingadded small vulnerability window at the end of knockback- about 200ms, or 12 frames (assuming 60fps). This window allows you to hit them before the knockup ends, and before they can react, making knockup a much more useful mechanic.Turrets are now affected by Max's poison. Patch 0.4 - Optimization: Optimization patch just went live! Not a very content-heavy patch, but I'm sure some will appreciate this:-assets are now being preloaded, and more projectiles like balls are being recycled in memory, so the game should run noticeably smoother on older machines now.-balls are now seen traveling when stolen by max, and added a little animation when you pick up a ball:As a side note, we've met our dev timeline [www.pixelvex.com] for our first few patches, but it looks like our next map won't be polished/ready for release by next week, so that date will be pushed back until we are really happy with the map. I also swapped the dates for updates v0.6 and v0.7, since we realized that would make much more sense. Get excited for the content coming soon!. Dunk the Devs 5/11: We'll be doing Dunk the Devs again tomorrow, join our Discord (https://discord.gg/jAaAGgW) at 1pm-2pm CT to grab our lobby codes and dunk some devs!. Free to Play coming April 4th: Quick update, we've hashed out the details and will be releasing the free to play version on April 4th, next Thursday!Also, the game is on sale from now until we go free to play. If you are planning on buying all the characters, now is the time! It will be cheaper to grab the original game on sale than it will be to buy all the individual characters once we go free to play.. Dunk the Devs on the 27th: We'll be doing Dunk the Devs again tomorrow, join our Discord[discord.gg] at 1pm-2pm CT to grab our lobby codes and dunk some devs!. Free to play delayed until next week: Our version of free to play is ready, but there is a delay in making sure everyone owning the paid version is granted all the characters, so we will be waiting to release until that process goes through. We should be ready to go next week.

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